1.7 MB
Major Technical Update 1.9

Major Technical Update 1.9

Improvements, fixes, and balance changes.

Changes

Tanks

  • Type 74 (C) – the overstated third-person camera position has been corrected.
  • Platoon CV90105 XC-8 – the incorrect order of unlocking shells with platoon units has been fixed.
  • Platoon Lorraine 40T – the lead tank of the “trophy” platoon of the new season has been changed: now it is AMX-30 AuF1.
  • A visual bug in the HESH shell cards that caused an underestimated armor penetration value to be displayed has been fixed.

The main gun reload speed value incorrectly specified in the unit card has been corrected for the following vehicle models (the actual rate of fire has not changed):

  • T-34 (1942) – 6.9 sec ➤ 6.5 sec
  • M10 GMC – 5 sec ➤ 6.3 sec
  • M18 GMC – 5.9 sec ➤ 6.1 sec
  • T-34-85 (D-5T) – 7.4 sec ➤ 8.3 sec
  • Avenger – 5.9 sec ➤ 5.6 sec
  • Na-To – 7.7 sec ➤ 5.9 sec
  • Comet I – 5.3 sec ➤ 7.4 sec
  • Challenger – 5.3 sec ➤ 5.1 sec
  • Tiger II (P) – 8.5 sec ➤ 7.5 sec
  • Black Prince – 5.9 sec ➤ 5.5 sec
  • Tiger II (H) – 8.5 sec ➤ 7.5 sec
  • FV4202 – 7.7 sec ➤ 6.3 sec
  • M18 “Black Cat ” – 5.9 sec ➤ 6.1 sec
  • Tiger II (H) Sla.16 – 8.5 sec ➤ 7.5 sec
  • Ferdinand – 8.5 sec ➤ 6.7 sec
  • T-34-100 – 10.5 sec ➤ 11.5 sec
  • M47 – 9.1 sec ➤ 7.5 sec
  • mKPz M47 G – 9.1 sec ➤ 7.5 sec
  • T-54 (1949) – 10.5 sec ➤ 8.5 sec
  • T-10A – 20.8 sec ➤ 15 sec
  • M60A2 – 15 sec ➤ 12 sec
  • Turm III – 6.7 sec ➤ 5 sec
  • SU-122P – 15.2 sec ➤ 16.7 sec
  • ZTZ59D1 – 7.1 sec ➤ 8.6 sec
  • T-54 (1947) – 10.5 sec ➤ 8.5 sec
  • Centurion Action X – 7.7 sec ➤ 6.3 sec
  • M18 – 5.9 sec ➤ 6.1 sec
  • Nashorn – 8.5 sec ➤ 6.7 sec
  • IS-3 – 20.8 sec ➤ 20 sec
  • Type 59 – 10.5 sec ➤ 7.5 sec

Ships

  • USS Cleveland – a bug that caused the main caliber guns to fire armor-piercing and high-explosive shells alternately has been fixed. Now the guns can only fire armor-piercing shells.
  • SMS Von Der Tann – the reloading time of the main caliber guns has been reduced: 8.7 sec ➤ 7 sec.
  • USS Des Moines – the reloading time of the main caliber guns has been reduced: 5.6 sec ➤ 4.8 sec.
  • Type XXI – the torpedo tubes reloading time has been reduced: 10 sec ➤ 8 sec. The crew has been redistributed throughout the submarine, this will increase its survivability.

Vehicle Optimization

The WTM team regularly optimizes vehicle models and fixes bugs in them. The following bugs in vehicle models have been fixed:

  • IT-1 – during reloading the ATGM block was not displayed; the tank was penetrated through the right side from small-caliber machine guns.
  • T-54 (1947) – the twin machine gun hung in the air when turning the turret.
  • KV-2 – the machine gun in the rear part of the turret moved together with the gun.
  • Gepard – at low graphic settings, track links were not connected.
  • ZTZ96, PGZ09 – smoke grenades were visually missing from the mortars at low graphic settings.
  • Object 906 – shells could fly through some areas in the frontal projection of the turret.

Interface Improvements

  • Control settings for tanks, ships and airplanes have been moved to one section “Settings” and divided into tabs by types of vehicles.
  • The background of characteristics and improvements in vehicle cards has been improved.
  • The loading scale on the loading screen of the game has been updated.
  • The update information window and the game evaluation window have been improved.
  • The “i” buttons in the daily trophies window and on the offers page have been changed.
  • The Offers window now displays the vehicle level.
  • A caption for obtaining a new vehicle has been added to the animation window.

Other

  • Three new interface languages have been added to the game: Greek, Indonesian, Thai.
  • Key sets and seasonal bonds are now sold for Platinum Wolves at 990, 4900, 9900 PW.
  • Silver Lions, Platoon Experience, and Vehicle Experience boosters have been moved to the Consumables section.
  • The animation of waves along the shoreline on the Normandy map has been improved.
  • A bug caused the smoke trail from tracer tape shots to not display on iOS devices has been fixed.
  • A bug caused submarines to take a huge amount of damage when ramming has been fixed.
  • A bug caused one of the salvos of the missile destroyer "Gnevnyy" to have fewer torpedoes in it has been fixed.
  • A bug caused the auxiliary guns of the starboard ship to not respond to the L1 gamepad button has been fixed.
  • A bug caused the airplane speed slider to not reset to “zero” after respawning has been fixed.
  • A landing gear brake button has been added to the airplane control interface, which is only displayed when landing.
  • A bug caused the camera sensitivity to change when using multitouch has been fixed.

We wish you glorious victories and lots of fun with War Thunder Mobile!