Tanks
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Merkava Mk.1 – reverse speed and hull rotation speed have been fixed.
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STB-2 – M416 smoke shell has been added to the ammunition list.
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T92, M41A1, leKPz M41 – armor penetration of the M331A2 shot shell has been corrected (increased by ~70 mm).
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The appearance of several tanks in Ranks I-IV has been changed: upon reaching level 25 or purchasing the Premium version, some tanks (e.g. M4A2) will now have tracks on their hulls.
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The speed display on most tank cards has been fixed — due to parameter rounding, the actual speed in battle was slightly higher than stated. Now the speed variance doesn't exceed 1 km/h.
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AMX-50 Surbaisse – a visual bug that caused bullets fired from the machine gun to explode in mid-air has been fixed.
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Floating issues for a number of tanks (e.g. Object 906, M163, T114, and others) have been fixed: the tanks now move correctly in water. The flooding warning message appears in time. The behavior of all amphibious tanks in the game has been adjusted.
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Scimitar – a window showing standard belt shell animations has been added to the shell selection menu.
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VT1-2 – a bug that caused excessive shaking of the sight in aiming mode when the tank was moving has been fixed.
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ZBD04A – Fixed a bug that caused vehicles to explode when external fuel tanks were destroyed.
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When external fuel tanks catch fire on tanks, they are automatically extinguished. The hint about automatic fire extinguishing is now displayed correctly.
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A bug that caused the name of ground vehicles at a distance of more than 1.2 km to be displayed incorrectly when taking off in a bomber in a tank battle has been fixed.
Ships
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Tirpitz – active torpedo tubes has been added. Base reload time for main guns increased from 14 to 15 seconds.
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HMS Kent, HMS Cornwall – the position of the stern gunner in the X-ray view has been fixed.
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Arkhangelsk – ship draft has been reduced. This is a visual change and doesn't affect the ship's stats.
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Izmail – ship physics have been changed: maneuverability has been reduced and turning time has been increased from 37 to 46 seconds. A bug that caused an extra torpedo to be displayed in the X-ray view has been fixed.
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Pr. 885 – the base reload time for rockets has been changed from 20 to 25 seconds.
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USS Arizona – the display of the smokestack in the X-ray view has been changed.
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The description of depth charges has been changed.
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The size of tracers for 406 mm shells has been increased.
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The position of some premium and collector ships in the research tech tree has been changed. This is a cosmetic change that doesn't affect progression.
Aircraft
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A bug that caused some ground forces to not lose points from their teams when destroyed has been fixed.
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The bonus points for destroying all bases in "Ground Strike" mode have been removed. Instead, destroying each base now costs more points from the enemy team.
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Destroying an enemy airfield now costs the enemy team 3 times more points.
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A bug that caused some AI-controlled aircraft to crash too often due to reduced roll speed when turning near the ground in the aircraft campaign has been fixed.
Locations
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Tropical Islands – a bug that caused bases to float in the air has been fixed.
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Cargo Port – the navigation mesh has been fixed to improve the movement of AI-controlled vehicles.
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Poland – a bug that caused part of the map to disappear at certain angles has been fixed.
Vehicle Optimization
The WTM team regularly optimizes vehicle models and fixes bugs in them.
The following vehicle models have been optimized:
The following bugs in ground vehicle models have been fixed:
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A22 Churchill Mk I, T-34-85 (S-53), M18 GMC, T26E5, T-34-85, Ratel 90, Challenger 2 – in X-ray mode, the tanks had rectangular machine guns and cannons.
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Scimitar – in X-ray mode, the head of one of the crew members was not attached to the body.
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Centauro l 105 R – in X-ray mode, the driver was positioned incorrectly.
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T-28E – one of the shells was almost half embedded inside another shell.
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G6 – in X-ray mode, the tank's transmission intersected with homogeneous armor.
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Churchill I – in X-ray mode, the tank's turret gun was displayed incorrectly.
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T26E5 – in X-ray mode, the tank's armor thickness was displayed incorrectly.
UI/UX
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A bug that caused the complaint form not to clear after sending a complaint from the leaderboard window has been fixed.
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The order of the game and platform rules agreement notice has been fixed.
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A bug causing the battle results window to reopen has been fixed.
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The touch area for the "View" button in the aircraft research tech tree has been expanded.
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On the latest generation of iOS devices, the camera area no longer overlaps the UI.
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Now, when you receive a gift in the game, a notification window will open with the name of the sender and the name of the gift.
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When switching graphics settings, the screen now turns black for a short time—this is not a bug, but a technical requirement.
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A bug that caused aircraft text to appear in the ship campaign trophy window has been fixed.
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A bug that caused visual effects for receiving new vehicles to be missing when ordering new vehicles has been fixed.
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An increased zoom has been added to the aircraft hangar for easier viewing of X-rays and armor stats.
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Battle Pass tasks are now visually separated by campaigns. The total number of points available will not decrease.
Sound
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New voiceovers have been added for missile ship crews.
Other
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A number of issues that caused destroyed ships to rotate instead of sinking have been fixed.
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The display of static shadows has been improved depending on the selected settings.
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A bug that caused the turret to visually double in the X-ray model of a tank when switching to X-ray mode from the offer has been fixed.
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A bug that caused the tank crew to appear in the air at some distance from the vehicle has been fixed.
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A bug that caused the armor penetration indicator on multi-barrel vehicles to not always follow the crosshair has been fixed.
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A bug that caused module information in X-ray mode in the Hangar to overlap with vehicle information has been fixed.
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A bug that caused the machine gun icon to appear in the battle chat when destroying an enemy tank with the main gun in Tutorial mode has been fixed.
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A bug that caused the propeller on submarines not to rotate on the offers screen has been fixed.
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Now, when you try to view a platoon in the Hangar and its resources have not yet been downloaded to your device, the armor and X-ray buttons will not be available.
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A bug that caused background tanks in your Hangar to be visually replaced with offer tanks when downloading vehicle packages from offers has been fixed.
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A bug that prevented the side gunner's sight from being used horizontally on the gamepad has been fixed.
Upcoming changes in Season 1.18
The upcoming Season 1.18 update, “Totems of War” (starting on July 31st at 10:00 GMT), will contain a number of significant changes. Here are the main ones.
In air battles, the appearance of the battle window will change:
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Icons for allied and enemy bases will be added to show the real progress of their destruction.
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The progress bar for both teams will now display the points scored by each team.
We wish you victory and a great experience playing War Thunder Mobile (WTM)!