100 MB
Update 0.0.10.28

Update 0.0.10.28

  • Fixed a bug causing the game to crash on occasion during the installation process.
  • Fixed sight grid lines disappearing when sight is static.
  • The game now requires less space on a device to be installed. Resource maintenance will require re-uploading of approx. 1.5 Gb.
  • Following locations have been refined: Poland, Factory, Stalingrad. Respawn points are now better protected against spawn kills. 
  • Available rank range has been added to the hangar before a battle.
  • A crosshair has been added to the tank sight. The crosshair is available in the Options tab of the Settings menu. 
  • The free camera is now available while controlling aircraft.
  • A collapse/expand button has been added to the interface editor menu.
  • Indication of tapping on the vehicle’s damage model has been added.
  • Translucent effects through stones have been fixed.
  • An aircraft lead marker for ground vehicles, which are not SPAA, has been added. 
  • An issue of rocks being shot through, as well as buildings hanging in the air in the Japan location has been fixed.
  • A bug has been fixed that prevented Parts and FPE replenishment while spawning in a backup vehicle.
  • Excessive trembling of the aircraft sight camera while shooting has been fixed.
  • Moving the control stick to the right side of the screen no longer affects camera movement.
  • The missing letters issue on Mali GPU devices has been fixed.
  • Google Play authorised players with nickname decorations now displayed correctly.
  • Added vignette effect when aiming.
  • At maximum graphics settings the grass now remains flattened where vehicle tracks have passed.
  • Music playback has been temporarily disabled during game resource download.

Naval

The following performance adjustments have been introduced:

  • USS Fletcher:
    • Available torpedoes: 10 → 20.
    • Torpedo reload time: 5.7 sec → 4.8 sec.
  • IJN Ayanami:
    • Minimal crew: 60 → 50.
    • Available torpedoes: 34 → 36.
    • Torpedo reload time: 10 sec → 12 sec.
    • Main gun reload time: 4.7 sec → 3.5 sec.
  • Soobrazitelniy:
    • Main gun reload time: 4.5 sec → 4.2 sec.
  • IJN Furutaka:
    • Minimal crew: 200 → 150.
    • Available torpedoes: 28 → 32.
    • Main gun reload time: 7.7 sec → 7.4 sec.
  • Sverdlov:
    • Minimal crew: 360 → 370.
  • Admiral Graf Spee:
    • Minimal crew: 350 → 370.
    • Available torpedoes: 9 → 16.
    • Torpedo reload time: 8 sec → 9 sec.
    • Main gun reload time: 14.5 sec → 11 sec.
    • Auxiliary gun reload time: 2.8 sec → 3 sec.
  • IJN Tone:
    • Available torpedoes: 52 → 48.
    • Main gun reload time: 10 sec → 8.4 sec.
    • Auxiliary gun reload time: 5.2 sec → 3 sec.
    • Damage of a shell of the auxiliary gun: 300 → 400.
  • USS Arizona:
    • Minimal crew: 390 → 420.
    • Main gun reload time: 20.7 sec → 18 sec.
    • Auxiliary gun reload time: 3.2 sec → 4.5 sec
    • Damage of a shell of the main gun: 2,700 → 2,500.
  • HMS Warspite:
    • Minimal crew: 410 → 510.
    • Main gun reload time:  24.5 sec → 20 sec.
    • Auxiliary gun reload time: 4 sec → 3.8 sec.
  • VII-Klasse, SS-285 Balao:
    • Torpedoes in a salvo: 5 → 4.
    • Torpedo attack ready time:
      • By surfacing: 8 sec → 9 sec.
      • At the periscope dive: 5 sec → 6 sec.
  • Type K:
    • Available torpedoes: 72 → 60.
    • Torpedoes in a salvo: 5 → 4.
    • Torpedo attack ready time:
      • By surfacing: 8 сек → 9 sec.
      • At the periscope dive: 5 sec → 6 sec.

Armored vehicles

  • All vehicles now have an adjusted camera position in the 3rd person view. The crosshair has been raised to make firing on the move more comfortable.
  • Main gun reload time has been reduced for the following vehicles:
    • Squad E.B.R. (1951) (Rank III):
      • E.B.R. (1951) — from 6 to 5.7 sec.
      • ARL-44 — from 10 to 9.5 sec.
      • M4A1 FL10 — from 5 to 4.8 sec.
  • Squad  Comet I (Rank III):
    • Comet I —  from 5.9 to 5.3 sec.
    • Challenger — from 5.9 to 5.3 sec.
    • Churchill VII — from 5 to 4.5 sec.
  • Squad  M4A3 (76) W (Rank IV):
    • M4A3 (76) W — from 5.9 to 5.6 sec.
    • M41A1 — from 5.9 to 5.6 sec.
    • T26E5 — from 7.5 to 7.1 sec.