Tanks
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IS-2 (1944), IS-2 "Revenge", ISU-122 – the BR-471B APHEBC shell has been added to the list of available shells.
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AMX-40 – a bug that caused the machine gun's ammunition to be replenished before all shells were used has been fixed.
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T-72M2 Moderna – a bug that caused the coaxial machine gun to receive a reduced number of shells has been fixed.
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A bug that caused vehicles armed with ATGMs to instantly replenish their entire supply of missiles if the last one was used at the moment of resupply has been fixed.
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CCKW 353 AA – a typo in the vehicle's stat card has been fixed; the actual crew size is 6.
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ZBD04A – a bug that made it impossible to take more than 8 high-explosive shells (3OF32, 3OF70) into battle has been fixed.
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CLOVIS – a bug that caused the display of the vehicle's model to be incorrect (duplication or misalignment of the gun barrel) in X-ray and Armor Analysis modes has been fixed.
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Avenger – a bug that caused machine gun belts to be displayed in the Hangar, despite the tank not having a machine gun has been fixed.
Ships
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Project 903 "Lun" – the base reload time of the P-270 launch system has been increased from 17 to 20 seconds.
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RN Dante Alighieri – a bug that caused the fire control directors to remain stationary has been fixed.
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Multiple visual tweaks to the engine effects of anti-ship missiles have been made.
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A bug that caused the incorrect display of the ship's wake on the water in zoom view when moving forward has been fixed.
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A bug that caused the ship's X-ray view in sniper mode to not close after exiting it has been fixed.
Vehicle Optimization
The WTM team regularly optimizes vehicle models and fixes bugs in them.
The following vehicle models have been optimized:
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Panther A
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Panzer IV/70 (V)
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Tiger II
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Ostwind II
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Т-34-85
The following bugs in ground vehicle models have been fixed:
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AMX-13 (FL-11) – the tracks did not rotate when the vehicle turned.
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Sd.Kfz. 6/2 – small parts were flying around the gun in the hangar.
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Leopard 2A4M CAN – the machine gun was missing in X-ray mode.
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Boxer MGS – the wheels were missing in X-ray mode.
Interface Changes
As part of the previously announced interface redesign, we are continuously updating interface elements and expanding HUD options. In this technical update, we have prepared a whole list of changes for you – both visual and functional:
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Vehicle type icons have been added to vehicle slots and stat cards.
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Filters by vehicle type have been added, and the filter menu has been optimized for ease of use.
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An alternative visualization scheme for the reload indicator and HUD buttons has been added — the reload style can be changed in "Settings → Controls → General → Reload Style".
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Buttons and interface elements have been recolored.
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The display of national flags on vehicle icons has been improved.
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The Hangar interfaces have been refined and redesigned for future customization improvements.
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The "burger" menu has been redesigned.
Other
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On Android devices, the SMAA (Subpixel Morphological Anti-Aliasing) option has been added to the graphics settings list. This setting reduces "jaggies" on object edges, providing high image quality and sharp detail.
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On iOS devices, HDR support has been added for improved image quality. The option can be enabled in "Settings → Graphics" if your device supports it.
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A bug that caused camouflage duplicates to appear on certain vehicles in the Tank Campaign has been fixed:
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Leopard I
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AMX-30 DCA
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TPK 6.41
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M42
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Type 87
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Gepard
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Players who purchased duplicate camouflages for these vehicles after the new Tank Campaign was released have been compensated. The GE has already been credited to their accounts.
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A bug that caused incorrect camouflages or a camouflage error to be displayed in the settings window at the start of a battle has been fixed.
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The graphics of the protection analysis viewer have been improved — the edges of the armor zones are less blurry.
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The rendering of cast shadows from individual parts of vehicles in the Tank Campaign has been improved.
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The tank preview window now features an updated tooltip explaining how to upgrade your vehicle and the advantages to expect.
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Mentions of platoons have been removed from various parts of the interface.
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The blueprint vehicles Fw 190 D-13 and Ki-87, which had previously disappeared from the game, have been returned.
Known issues
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Some iOS users are experiencing graphical artifacts (pink objects) and short-term freezes. We are already working on resolving these issues.
We wish you victory and a great experience playing War Thunder Mobile (WTM)!