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Soon in the game there will be an opportunity to customize vehicles! The "Arsenal" section will be available in the "Enhancements" menu.
You can customize various elements of your ships and tanks there. Do you want to play fast and aggressive - or be careful and stealthy? Choose improvements for your favorite vehicles and adapt them to the comfortable gameplay style.
The Arsenal adds three additional shell options to the standard artillery. Extremely accurate mortars are effective against light armored vehicles - they'll help you get rid of that well-hidden enemy anti-aircraft gun! High caliber is less accurate, but if it hits, it's a big deal. And smoke shells, that cover an area with a smoke screen, are a great tool for clever tactical solutions.
Three types of belts are available to choose from. Tracer belts are not as effective against armor, but are more likely to cause a fire in case of a penetration and leave a trail that allows everyone around you to see where your target is. For those who don't want to give away their position, there is a stealth belt, devoid of tracers. And the name of the armor piercing belt speaks for itself!
The reload system will speed up the recharging of smoke grenades and ESS by 60%, and the dense smoke will allow the veil created by smoke grenades and ESS to remain on the battlefield for 40% longer. You can also select a smoke shell as an enhancement - and create a veil even at long distances.
New propellers allow ships to start and stop 15% faster, new engines will increase maximum speed by 20%, and enhanced toolkit will allow kits to repair 15% more damage, but will reduce the maximum number of toolkits per battle by 3.
Advanced repair is good, but taking less damage is even better! Fire protection will reduce fire damage by 50%, and storage wetting will make detonation of ammunition storages 25% less painful. In case you are pestered by submarines, you will probably be interested in a sonar station, which allows you to detect submarines around the ship within a radius of up to 1.5 km and at a depth of up to 100 meters.
Strength or dexterity? This is a question RPG players have been asking since time immemorial, and now your torpedoes are facing it. Faster torpedo - 30% faster, but 30% less powerful. Powered torpedo - 30% more powerful, but 30% slower. Which one suits your gameplay style best?
Anchored contact mines are useful if the enemy follows you: they are placed near the surface of the water and cause huge damage on impact. And depth charges are useful for attacking submarines close to your ship.
To get access to these various improvements to your vehicles, you must first upgrade them: new levels of vehicles open up access to new customization options. Premium vehicles arrive in your hangar fully upgraded, so you will have access to all the customization options at once. Experiment to your heart's content!