
Tanks
- BMPT, M1 Abrams – a bug that prevented ammunition from igniting or detonating after being hit has been fixed.
- A bug that allowed some tanks turn in place, even though they couldn't do that in reality, has been fixed.
- BMPT – duplicate stats in the premium vehicle stat card have been fixed.
- A bug that caused the readiness timer to display incorrectly after reloading the last shell has been fixed.
- Type 3 Chi-Nu – incorrect ammunition placement in the hull has been fixed.
- ZSU-37 (premium) – a bug that caused the crew not to be ready for battle has been fixed.
Ships
- A bug that caused a rank difference notification to appear when playing in a squad on Rank I ships, preventing players from entering battle, has been fixed.
- A bug that caused missile threat notifications to appear from destroyed ships has been fixed.
UI/UX
- The missing lead indicator on some SPAAGs has been fixed.
- Overlapping medals in the player information window have been fixed.
- Player information display at the end of a battle has been fixed – text no longer extends beyond the screen.
- A bug that caused enemy and allied vehicle indicators to disappear during battle has been fixed.
- A bug that caused text to overflow the button in the presets window has been fixed.
- A bug that caused deleting presets in one campaign to affect presets in other campaigns has been fixed.
- A bug that allowed players to repurchase customization items they already owned has been fixed.
Other
- Clouds on aerial maps have been optimized, improving performance on devices with Adreno 610.
- A bug that caused the vehicle model to remain on screen after exiting the Special Offers preview has been fixed.
- A bug that prevented players from reconnecting to a battle after losing connection has been fixed.
- Flickering foliage on some Adreno devices has been fixed.
- A number of rendering bugs have been fixed.

