Update

Update 1.26.0.71

Changes, improvements and corrections.

Tanks

  • BMPT, M1 Abrams – a bug that prevented ammunition from igniting or detonating after being hit has been fixed.
  • A bug that allowed some tanks turn in place, even though they couldn't do that in reality, has been fixed.
  • BMPT – duplicate stats in the premium vehicle stat card have been fixed.
  • A bug that caused the readiness timer to display incorrectly after reloading the last shell has been fixed.
  • Type 3 Chi-Nu – incorrect ammunition placement in the hull has been fixed.
  • ZSU-37 (premium) – a bug that caused the crew not to be ready for battle has been fixed.

Ships

  • A bug that caused a rank difference notification to appear when playing in a squad on Rank I ships, preventing players from entering battle, has been fixed.
  • A bug that caused missile threat notifications to appear from destroyed ships has been fixed.

UI/UX

  • The missing lead indicator on some SPAAGs has been fixed.
  • Overlapping medals in the player information window have been fixed.
  • Player information display at the end of a battle has been fixed – text no longer extends beyond the screen.
  • A bug that caused enemy and allied vehicle indicators to disappear during battle has been fixed.
  • A bug that caused text to overflow the button in the presets window has been fixed.
  • A bug that caused deleting presets in one campaign to affect presets in other campaigns has been fixed.
  • A bug that allowed players to repurchase customization items they already owned has been fixed.

Other

  • Clouds on aerial maps have been optimized, improving performance on devices with Adreno 610.
  • A bug that caused the vehicle model to remain on screen after exiting the Special Offers preview has been fixed.
  • A bug that prevented players from reconnecting to a battle after losing connection has been fixed.
  • Flickering foliage on some Adreno devices has been fixed.
  • A number of rendering bugs have been fixed.