
Ships
- The display of information about damaged engine compartments has been fixed for all ships with Rank II.
- USS Seawolf:
- The minimum crew size has been reduced from 10 to 8, this will increase the survivability of the ship;
- The reload time for the Harpoon missiles has been reduced from 15 to 12 seconds,
- The reload time for the torpedoes has been reduced from 15 to 14 seconds.
- HMS Type 21:
- The minimum crew has been reduced from 30 to 20, this will increase the survivability of the ship;
- The missile guidance time has been reduced from 5 to 4 seconds.
- The reload speed of the 127 mm gun has been reduced from 2.6 to 2 seconds.
- A bug that caused artillery directors to remain stationary has been fixed.
- IJN Fuso – the display of ammunition magazines for the 2nd and 3rd main gun turrets has been fixed.
- HNLMS Karel Doorman – a bug that prevented missiles from being launched from the RIM-7P VLS from the rear hemisphere has been fixed.
Tanks
- Strv 81 (RB 52) – a visual bug that prevented the ATGM launcher from appearing on the tank in battle and in the hangar has been fixed (the shot was firing anyway).
- Challenger 2 (2F) – a bug that caused some modules or compartments to disappear from the tank model after an aerial bomb explosion in battle has been fixed.
- LAV-AD – a third slot for selecting the model and number of SAMs has been added to the ammunition selection menu before battle.
Other
- A number of issues that caused the animation for opening seasonal trophies to sometimes not display for some users have been fixed.
- A bug that caused the aircraft controls to stop working when switching the control type from cursor to static stick and back has been fixed.
- A number of issues that caused the camera sensitivity settings to spontaneously reset to default values have been fixed.

