
Tanks
- A bug that caused the number of ATGMs in a battle to not change no matter how many ATGMs were selected before a battle started has been fixed.
Ships
- A bug that caused an offer of replenishment the smoke stock before a submarine battle if the player had no smoke stock has been fixed. Also removed the “Smoke” button in the on-screen button editor for subs.
Aircraft
- A bug that caused torpedoes to be dropped along with bombs during a salvo has been fixed.
- A bug that caused the bomb drop button in the tank campaign to remain active after dropping all available bombs has been fixed.
- A bug that caused the reload bar to not display after dropping bombs has been fixed.
- F3F-2 – details on the wings and tail are now displayed correctly on low graphics settings.
Locations
- Winter Hangars have been added to the game. Please download all resources and restart the game to see the new hangars.
- A bug that caused some columns to hang in the air at the “Winter Stalingrad” location has been fixed.
- A bug that could cause the hangar and the environment to disappear after viewing a new vehicle that has not yet been downloaded has been fixed.
UI/UX
- In-game mechanic of getting additional guaranteed rewards each time a trophy is opened has been added.
- A special tab – Events – has been added to the in-game store.
- The interface for viewing rewards in trophies has been improved.
- A bug that made it impossible to upgrade a vehicle if the vehicle of the next level was already unlocked has been fixed.
- A new feature that allows you to receive a title, decorator, or avatar in the Profile window after fulfilling specified conditions has been added.
- The location of tooltips in Settings has been fixed.
- The layout of the purchased item window in the in-game store has been improved.
- A bug that caused the offer of a non-premium common platoon to display all vehicles as available immediately after purchase has been fixed.
- A bug that caused Seasonal event quests to display a reduced season icon has been fixed.
Other
- The upper limit of the amount of consumables per one use in battle has been changed (it became cheaper to repair at high ranks):
- for ships – no more than 5 items starting from rank V;
- for tanks – no more than 8 items starting from rank VIII.

