
Tanks
- M3A3 Bradley – a bug has been fixed, that caused the missile not being launched even though the effect of ATGM launch was rendered when deploying the launcher and quickly pressing the launch button,
- A bug that caused the gun barrel of a tank to remain black after its automatic repair has been fixed.
- A bug that caused the tank crosshair to blink when aiming at a balloon has been fixed.
- The reloading scale animation in tank cards when improving the “Reload Speed” parameter has been fixed.
Ships
- Type XXI-class – the submarine's torpedo launch counter has been fixed.
- USS Virginia – a bug that caused the ship not to sink after being destroyed has been fixed.
- The calculation of missile approach time in ship battles has been improved.
- A bug that could cause two repair kits to be consumed when pressing the repair button multiple times in combat has been fixed.
- A bug that caused the animation of spending the stock to be missing when using countermeasures in combat, as with other types of resources.
Aircraft
- The historically wrong camouflages have been corrected:
- on the premium version of the Yak-9M aircraft, the camouflage of A.M.Mashenkin, who flew on the Yak-9T, was mistakenly used earlier;
- on the premium version of the Yak-9 aircraft, the camouflage of Louis Kernet, who flew on the Yak-9D, was mistakenly used earlier.
- The option to select modifications of machine guns and belts for aircraft with interchangeable machine guns (e.g. Yak-9P) has been added.
- The gun belts have been added to the following aircraft with interchangeable machine guns: SB2C-4, Ju 87 D-5, F8F-1B, Fw 190 A-5, F-82E, SBD-3, Bf 109 G-2, Bf 109 G-6, Bf 110 F-2, Bf 110 G-2, Fw 190 F-8, Bf 109 G-14, Bf 109 F-4, Bf 109 F-4/trop. Now you can upgrade both machine guns and machine gun belts for these aircraft.
- A bug that caused the reload speed to not increase in battle when improving the crew characteristic "Armament Reload Speed" has been fixed.
UI/UX
- A column with information about helping allies in battle has been added to the statistics window. Helping in battle brings additional points – now you can see their amount.
- The “Quit zoom after kill” setting has been added to the airplane control.
- In the editor of on-screen buttons the setting that switches the type of control and the way of tank braking has been duplicated.
- In the confirmation window of Battle Pass purchase the validity time is now displayed.
- The vehicle selection card now displays information that you will get a unit of maximum level 25 when you buy the premium version.
- The localization of damaged chassis in the circular menu has been added.
- The color of the text in the killlog has been fixed, now it is closer to the color of nicknames.
- The irrelevant “No antialiasing” option has been removed from the settings list after changes to the antialiasing settings.
- New tutorial for Battle Pass and Seasonal Event rewards has been added.
- The display of text in the window for getting Airplane Campaign Rating rewards has been improved.
- The display of tooltips in tank tutorials has been fixed – now they don't overlap each other.
Gamepad
- A bug that caused the L2 button to have two actions assigned to it on gamepads (support gun and switch tracking mode) has been fixed.
- A bug that caused the gamepad shortcut to overlap a player's place in the team on the battle screen has been fixed.
- A bug that caused some gamepad buttons to not work in hangar tutorials has been fixed.
- Gamepad button naming and texts have been corrected.
- A bug with free camera rotation when playing on gamepad on Android devices has been fixed.
Changes in Match awards
- The “God-like” award has been added to the game: – Destroyed a vehicle of the same type (ground, sea, air), whose battle rank is higher than your own by 6. This reward can only be obtained once per battle.
- The “Skill matters” award has been added to the game: – Destroyed a vehicle of the same type (ground, water, air), whose battle rank is higher than your own by 3-5. This reward can only be obtained once per battle.
- The description of the “Rank does not matter” award has been corrected: – Destroyed a vehicle of the same type (ground, sea, air), whose battle rank is higher than your own at least by one. This award can be received only once per battle.
- The condition for receiving the “Balancer” award for ship battles has been changed: – now it counts from one destruction.
- The condition for receiving the “Punisher” award for ship battles has been changed: – now it counts from two destructions.
- The threshold for receiving the “Naval Sniper” award has been lowered: – now it is necessary to destroy an enemy ship from a distance of more than 6 km (previously from 8 km).
- The condition for receiving the “Disarming” award has been changed: – Damaged enemy ship main calibre weapons 5 times (previously 20 times).
Other
- The aircraft hangar appearance at low graphics settings has been improved.
- Several issues that caused the game to crash on iOS or freeze on Android when viewing aircraft in the research tree have been fixed.
- A bug that caused grass to incorrectly collide with objects when using the ray tracing function has been fixed.
- Several issues that caused colored trees to appear have been fixed.
- The default setting in the System settings for APK auto-update is set to “Not allowed” if the game client is reinstalled.
- A bug that could cause the “Allow downloading via mobile network” setting not to be saved after restarting the game has been fixed.
- A bug that caused the “New” tag in game news to be below the news picture has been fixed.
- The name of the “Privacy Policy” button in the Account section has been corrected.
- A bug that caused a connection error message to appear when the Android device was locked for a long period of time has been fixed.
We wish you victory and a great experience playing War Thunder Mobile!

