
Tanks
- The appearance of the hit camera during a fire caused by fuel tank explosions has been fixed.
- Type 60 SPRG, FIAT 6614 – a bug that caused the coaxial 12.7 mm machine guns to be unable to destroy objects on the map (fences, barriers, trees) has been fixed.
- AFT09 – a bug that caused ATGMs to be uncontrollable at distances greater than 500 m has been fixed.
- A bug that caused enemy tank turrets to turn jerkily when they were fired at has been fixed.
- TOG II – a bug that caused the 76 mm gun to have no sight has been fixed.
- A bug that caused the crosshair focused on an enemy tank to jerk at maximum zoom when auto-tracking was disabled in the settings has been fixed.
Ships
- A bug that allowed players to see the effect of a ship's shot from an Offer in the ship Hangar has been fixed.
- A bug that caused the ECM (missile interception) indicator to not disappear when an enemy submarine dives has been fixed.
- The physics of the Pr. 903 Lun-class have been updated.
- A bug that caused the “Ammo Irrigation” improvement for submarines to work incorrectly has been fixed.
- A bug that caused Reverse to automatically activate when pressing the “Stop” button and flying an aircraft back to the ship has been fixed.
Aircraft
- Torpedo sight has been updated.
- Rocket sight has been updated.
- A preposition marker has been added to the gunner's view.
- Reload indicator for the Ki-43-I aircraft has been fixed.
- Target tracking has been disabled when using the bomb camera.
- A warning window has been added for bombers before takeoff to indicate that no bombs have been loaded.
- Automatic target lock mode has been disabled for aircraft that don't have forward-firing weapons.
Locations
- Camera jerking when passing some objects in the Abandoned Factory map has been fixed.
- Incorrect visualization of destroyed rails on one of the buildings in the Abandoned Factory map has been fixed.
- A bug that caused the bridge in the Rocky Canyon aviation map to appear gray instead of yellow at long distances has been fixed.
- New unique offer cutscenes for submarines have been added.
- Tank and ship Hangars have been updated.
Vehicle Optimization
The WTM team regularly optimizes vehicle models and fixes bugs in them.
The following vehicle models have been optimized:
- M41 Walker Bulldog;
- M4A4 (SA50);
- M36B2.
The following bugs in ground vehicle models have been fixed:
- AMX M4 – it was too low to the ground in the Hangar.
- T-72M2 Moderna, T-72B – there were gaps under the turrets through which the tanks were destroyed by overpressure from the M247.
- ZSU-57-2 – there were color defects in the “red and white” camouflage.
- T-54 and T-55A – the texture of the bolts on the tank tracks slid downwards at maximum graphics settings.
- Turm III – in X-ray mode, one of the shells in the ammunition rack looked rectangular.
- Object 906 – in armor view mode, the tracks looked like rhombuses.
- M1 Abrams – in X-ray mode, the horizontal guidance drives were not visible.
- MBT-70 – in X-ray mode, the shells protruded through the internal partition.
UI/UX
- The Airfield icon on aviation maps has been replaced to match the aircraft HUD icon.
- Now, after purchasing a Premium Account, the reward for the battle is immediately increased from the debrifing window.
- Reflections in the ship Hangar have been fixed.
- A visual bug that caused machine gun belts to be displayed out of order according to their price has been fixed.
- A bug that caused the size of the control buttons in the HUD to remain unchanged after changing the tank control type has been fixed.
- A bug that caused the unit not to be automatically placed in an empty slot when receiving an aircraft from a trophy using the “Equip” button has been fixed.
- A bug that caused a firing effect to be displayed in the ship campaign after closing out of a personal offer scene in the Hangar has been fixed.
- A bug that caused a duplicate icon to appear when equipping an aircraft in the vehicle slot in the vehicle obtainment window has been fixed.
Sound
- The sounds of automatic weapons have been reworked to make the soundscape more realistic.
- The sound system for automatic ground vehicle guns has been optimized to reduce device resource consumption.
- Aircraft flying toward the player now have new distinctive sounds, letting the player know they are under attack.
Other
- A bug that caused “locked” camouflages to drop incorrectly from Collectible Trophies has been fixed.
Camouflages that were won but not received have been added to their owners’ accounts.
- Camera behavior near thin elements such as poles or trees has been improved.
- Sky settings have been optimized for devices with weak graphics processors.
- A bug that caused the gamepad to be unable to scroll through the list of decorators has been fixed.
- The news layout in the game has been updated.
We wish you victory and a great experience playing War Thunder Mobile (WTM)!

